I can go find it right now, and I have v3 an it uses the F keys, don't try to get around that, I'll post direct qoutes in a minute
Said by DeMossiah as the Tutorial for Tina Macro
Needed tools:
- AC Tools
-
F.uck FlyFF v4Used settings:
- Desktop Resolution: 1280 x 1024
- Game Resolution: 1024 x 768
- Theme: Windows Classic on Windows XP.
How to install:
Copy and paste this code in to AC Tools. Change <Trainer path> to where you placed my **** FlyFF hack (example: "C:\"). Change <Game path> to where you installed your game (example: "C:\Program Files\FlyFF"). Change <Password> to your password (example: "password") Change Set the "Number of times to run" to 0.
How to run:
Go to Saint Morning and logout. Press "Start" in AC Tools.
What does it do:
- Macro the Tina -> Karin quest (obviously).
- Checks if the trainer is running.
- Check if FlyFF is running.
- Calculate where to click by checking the window postion.
- Relaunch FlyFF every 75 Loops (about every 30 minutes).
- Recover FlyFF from crashes.
Credits:
There are a lot of people who helped me develop this Macro, so if i forgot someone slap me on my fingers in IRC.
Thanks go out to: Braze, iamwookie, Rykas and PaPerFeed.
Constants
LoopNo = 0
TinaLocationX = 0
TinaLocationY = 0
TinaDialogX = 0
TinaDialogY = 0
StartQuestX = 0
StartQuestY = 0
AcceptQuestX = 0
AcceptQuestY = 0
KarinLocationX = 0
KarinLocationY = 0
KarinDialogX = 0
KarinDialogY = 0
FinishQuestX = 0
FinishQuestY = 0
End
IsWindow FlyFF - **** FlyFF
Delay 1000
Else
ExecProgram <F.uck FlyFF path>\**** FlyFF.exe
End
Compute LoopNo = $LoopNo + 1
IsWindow FLYFF
SetActiveWindow FLYFF
[B]KeyDown {HOME}[/B] 500
KeyDown A 500
Delay 5000
Compute TinaLocationX = {WindowLeft} + 565
Compute TinaLocationY = {WindowTop} + 415
MousePos $TinaLocationX, $TinaLocationY
LeftClick
Delay 500
Compute TinaDialogX = {WindowLeft} + 625
Compute TinaDialogY = {WindowTop} + 415
MousePos $TinaDialogX, $TinaDialogY
LeftClick
Delay 1500
Compute StartQuestX = {WindowLeft} + 650
Compute StartQuestY = {WindowTop} + 235
MousePos $StartQuestX, $StartQuestY
LeftClick
Delay 1500
Compute AcceptQuestX = {WindowLeft} + 565
Compute AcceptQuestY = {WindowTop} + 110
MousePos $AcceptQuestX, $AcceptQuestY
LeftClick
Delay 1000
SetActiveWindow FLYFF
[B]KeyDown {END}[/B] 500
KeyDown D 500
Delay 5000
Compute KarinLocationX = {WindowLeft} + 595
Compute KarinLocationY = {WindowTop} + 410
MousePos $KarinLocationX, $KarinLocationY
LeftClick
Delay 500
Compute KarinDialogX = {WindowLeft} + 675
Compute KarinDialogY = {WindowTop} + 410
MousePos $KarinDialogX, $KarinDialogY
LeftClick
Delay 1500
Compute FinishQuestX = {WindowLeft} + 500
Compute FinishQuestY = {WindowTop} + 240
MousePos $FinishQuestX, $FinishQuestY
LeftClick
Delay 1000
Else
ExecProgram <Game path>\Neuz.exe
Delay 5000
SetActiveWindow FLYFF
Keys <password>
KeyDown {RETURN} 500
Delay 2500
KeyDown {RETURN} 500
Delay 2500
KeyDown {RETURN} 500
Delay 7500
SetActiveWindow FLYFF
Keys {UP}
Keys {UP}
Keys {UP}
End
If $LoopNo = 75
KeyDown {F12} 1000
Compute LoopNo = 0
Delay 10000
End
As you can see in bold, he said it was for v4, and the code uses HOME and END
As for the other accusation I was wrong, I'm truly sorry, some things are different in the code between yours and Ishin's code, unless you added and deleted some xD But if you look at Ishin's code you can't blame me for vaguly remembering and thinking its the same =(